I'm quite new on MonoTouch, so please forgive me my question in doubt... ;-)
I need help with the soft-debugger, because it's not connecting to the App on the device. While with iPhone Simulator everything is working as expected, the following happens when I start debugging against my device:
In the settings of my App on the iPhone I have set the IP-Adress to my Mac's IP.
My iPhone is connected via WIFI to my network. I can ping my Mac from my iPhone and vice versa.
In several screenshots where the debugger was obviously working I saw that the debugger came up with the Mac's IP address and not the 127.0.0.1....
Do I have to configure my IP-address somewhere in MonoDevelop?
BTW: I'm using the latest version of MonoDevelop - it's 2.4.1
I have tried anything.... re-installing MonoDevelop, cleaning up the project several times, setting up a new project.... nothing...
Please, please help....
1.- Make sure you are connected the same wifi network both on device and computer
2.- Open monodevelop and your project and on top of the window select on the combobox "Debug|iPhone" (ScreenShot) setting and then clic on Run(menu)->Run Option (wait until it finishes to load your app on the device and DO NOT Open it yet)
3.- Get the ip address of your computer
4.- On the iDevice make sure that the application its closed then go to Settings -> (YourAppName) here you will be with the debug settings
5.- On Debugger Host setting you must put you computers ip address
6.- on MonoDevelop under Run(menu)->Debug you will be presented with the "Waitting for Debugger"
7.- Open you application and debbuger should connect now
Hope this helps
many thanks for your replies! They were very helpful to me (especially point 5).
I have solved the problem by setting the Host IP in the ~/.config/MonoDevelop/MonoDevelopProperties.xml. That did it! :-)
Now I'm wondering where I do this setting in the MonoDevelop GUI... ;-)