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ios - How to use persist & retrieve an NSCoding compliant object to app Document directory in Swift 3?

问题描述:

Here's a NSCoding compliant object. I would like to save and recover it from the app's documents directory in Swift 3. I imagine it's a save method and recover method. How is this done?

import Foundation

class Book: NSObject, NSCoding {

var title: String

var author: String

var pageCount: Int

var categories: [String]

var available: Bool

init(title:String, author: String, pageCount:Int, categories:[String],available:Bool) {

self.title = title

self.author = author

self.pageCount = pageCount

self.categories = categories

self.available = available

}

// MARK: NSCoding

required convenience init?(coder: NSCoder) {

let title = coder.decodeObject(forKey: "title") as! String

let author = coder.decodeObject(forKey: "author")as! String

let categories = coder.decodeObject(forKey: "categories") as! [String]

let available = coder.decodeBool(forKey: "available")

let pageCount = coder.decodeInteger(forKey: "pageCount")

self.init(title:title, author:author,pageCount:pageCount,categories: categories,available:available)

}

func encode(with: NSCoder) {

with.encode(self.title, forKey: "title")

with.encode(self.author, forKey: "author")

with.encode(Int32(self.pageCount), forKey: "pageCount")

with.encode(self.categories, forKey: "categories")

with.encode(self.available, forKey: "available")

}

}

Thank You!

网友答案:

Saving:

// Get documents directory
if let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first {

    // Append your file name to the directory path
    let path = (docs as NSString).appendingPathComponent("filename")

    // Archive your object to a file at that path
    NSKeyedArchiver.archiveRootObject(yourObject, toFile: path)
}

Loading:

// Get documents directory
if let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first {

    // Append your file name to the directory path
    let path = (docs as NSString).appendingPathComponent("filename")

    // Unarchive your object from the file
    let yourObject = NSKeyedUnarchiver.unarchiveObject(withFile: path) as? Book

    // do whatever with yourObject
}
网友答案:

Here's the same design using guard statements.

import UIKit
import MediaPlayer

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        let book = Book(title: "Atlas Shrugged", author: "Ayn Rand", pageCount: 10, categories: ["Ethics"], available: true)
        save(object: book, filename: "Bookshelf")

        let atlasShrugged = retrieve(filename: "Bookshelf") as! Book
        print("\(atlasShrugged.title) by \(atlasShrugged.author)")
    }

    func save(object:NSObject ,filename:String){

        //build filepath in doc directory
        guard let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first else { return }
        let path = (docs as NSString).appendingPathComponent(filename)

        //save object to path in docs
        NSKeyedArchiver.archiveRootObject(object, toFile: path)
    }

    func retrieve(filename:String) -> AnyObject? {

        // Get documents directory
        guard let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first else { return nil }
        //build path to file
        let path = (docs as NSString).appendingPathComponent(filename)
        //Unarchive from doc directory
        let object = NSKeyedUnarchiver.unarchiveObject(withFile: path) as? Book
        return object
    }
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